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Jumpskill's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #34 | 2.435 | 2.435 |
| Completeness | #39 | 2.609 | 2.609 |
| Overall | #39 | 2.435 | 2.435 |
| Quality | #40 | 2.261 | 2.261 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Good concept but too difficult
That's a pretty hard mechanic. Was not able to reach far at all and ended up giving up after falling from the 6th platform for the third time... Pretty cool though
The game is quite intuitive. However, I feel it lacked a more gradual progression in the challenges, and perhaps using more traditional platformer-style jumps would have made the movement feel more fluid.
I feel like after the 4th platform, theres a short platform above me which I can't reach, but I also can't reach the one across, I always just fall down...
Then I cheated at got to the top, which - perhaps clearing the level in 4s is impressive, I don't feel proud about
Edit - I realize now that bouncing off the walls is a move! I still didn't get very far, fell off a couple of platforms later
I find the way the controls work really interesting, but I couldn't figure out how to jump high without also jumping far, for example to the right. I've been pressing the direction key first and then setting the jump strength. Am I doing something wrong?
This game is brutally difficult, but I appreciate the attempt at a Jump King style game
Honestly, thought controls were broken at first A/D was not moving at all. Then realized it only sort of moves when in the air. Nice idea, but wished for better controls. Good entry though
Once I started to get a better grasp on the controls I was digging it! Still haven't beat it, but will come to try it again.
That was neat! This genre is a good fit for the specifications. A bit too tough for my blood to beat (fairly) at this moment, but it was fun trying!
There could be clearer feedback regarding the currently held direction; it takes a little bit of guessing to grasp how the input works.
Good work!
( The ending cinematic is cute!
)It may be skill issues from my part, but i felt like you would need more control over player movement in this one. Got stuck at the beginning.
Nice little game! I just think that you should use different colors for the web page background, because it blends with the default background of the game and makes the edges invisible. I would also be nice, if there were some way to move left and right on the ground. And one last thing, i believe the game would play better if player didn't have to release the left/right keys immediately after jumping to bounce off a wall. Although, I didn't play jump king, so I don't know how its done there.
That's a nice game. It took me a while before I got used to the controls. After some many tries I realize that I need to have the direction key pressed after releasing the jump key. I was thinking and trying that I should press first the direction and then the Space or other similar combinations. I am not very good at games like this, but it was a nice experience the few steps that I managed to climb. Congrats :)