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It was a bit hard to percieve where the walls start. So even though I kinda knew where I had to aim and shoot to get a good bounce, I constantly misjudged when the projectile was going to hit the wall.
The visuals are great though

(+1)

Thank you so much for the feedback! I can see how the wall boundaries could be hard to judge, especially when trying to line up the bounce. I’ll definitely keep that in mind and improve the clarity if I continue the game. Really glad you liked the visuals too! Thanks for playing!