Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

A souls like for a jam is very ambitious. I quite liked the pixel visuals and the main character's design, they really sell a retro feel. I had issues with the dodge roll where it didn't do much, but maybe that's because I was carrying too much. There was also not that much tell for the enemies attack, which made it hard to know the windows of opportunity. I think that's the big thing missing for the combat to click.

(+1)

Thank you so much for playing! Our apologies for the dodge roll and the enemy attacks not reading too well for you, we had it so the dodge roll would grant i-frames until the character finishes the getting up animation after dodging! 
Even so, I'm glad you loved the visuals and the main character design!