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Battle Loop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How well does the game fit the themes? | #16 | 2.867 | 2.867 |
| Audio | #25 | 2.133 | 2.133 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #29 | 2.067 | 2.067 |
| Gameplay | #35 | 1.867 | 1.867 |
| Visuals | #42 | 1.800 | 1.800 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 hours and 58 minutes
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Comments
Nice game. Wish that the targets were lined up closer together like in battleship, so I could search for them more effectively rather than checking every tile. Overall great job :D
Yeah, in retrospect I wish I had implemented different sizes of ships to make it a little less tedious and more interesting. That’s one of the things on my to-do list for a post-jam polished release.
I thought it was a building base kind of a game... Welp
Thank you for your feedback! I’m sorry to hear that my game didn’t meet your expectations. If you don’t mind, could you explain which part misled you (i.e. screenshots, cover, game graphics, description)?
This is my first game jam, and I’d like to learn what I can do better next time.
Well I thought the enemy was coming and I though that I had to build a wall to counter them, but than I realized, that it was battleship game
Ah, I see. Thank you for your feedback! <3