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I think a little bit more deliberation on what information is revealed when might've been a big help, I think the pacing of this is pretty off for a narrative-driven game. I also think the audio was abrasive in some parts where it didn't need to be, sometimes it's warranted like in the horror-y bits but the sound for advancing dialogue, for example, is really unpleasant and probably could've just used some better EQ or something. The visual style is pretty nice! I thought the setpieces were nicely done and the fog shader was neat and fit the vibes nicely. Overall cool work

Agreed! That's the feedback I had in mind.