Very nice!
Worked well, first of all, and I didn't see much in the way of bugs, apart from once when it was still saying 'not enough cards, buy one more card to continue' even after I had bought enough cards (and then went on to continue to the next round).
In terms of gameplay, I find it annoying that the rule about having to equalise number of cards across hands means that a lot of your plays are forced. So there is no actual choice until the fifth card, for example, and even then the placement for every fourth card is also forced.
I like the idea about being able to strategically burn cards, but the lack of choice means you actually end up not having much say over what gets burnt, in practice.
The tipping point increases quickly, so there is a lot of pressure to get some kind of setup which delivers good hands quickly also, and I didn't see any way to do this.
I didn't see if there was any possibility to sell stuff in the shop (which could be nice). (I didn't try buying another joker after all my joker slots were full, since I was too desperate to restock cards, and had to spend all my money on that!)
Because I feel like I didn't have much choice, there is less the feeling that 'I know what I need to do differently now', just one more game, that games like this can give you.
Some more choice is really key then, I think IMHO. Maybe, if removing the restriction about equalising hands would be too much, some kind of option or power to 'cheat' and move cards around (e.g. coming from jokers, or something) could be good, or the possibility to influence the stack the cards of cards the cards are coming from, or anything giving you the possibility for more control, and to do 'clever' things that influence the outcome.
(Please try my game, Lockstep Arcade. Any feedback is appreciated!)
