This is really great stuff! Just gonna drop all my feedback and notes from playtesting:
- The art is really incredible! The spritework is so cute, with a very fitting color palette that really sells the whole experience. Great use of color to show different depths of water.
- Music is really fire and I like the effects used and how it layers and changes depending on where you are.
- Obviously, there's no tutorial which would be nice but ofc this is a game jam, plus I figured it out without needing to read the description.
- There is a collision bug when shooting fish which unfortunately is a bit annoying and hinders the experience for me a bit, as I have to shoot like 5 times and get super close to fish to kill them.
- Not sure what the plates do, I'm assuming that is like unfinished or I just don't get it.
- I like the cooking mechanics a lot, but I feel like the pacing of the cooking game loop is a bit slow, and could definitely be sped up or upgraded to be more efficient. Also maybe putting your food closer to the cooking gear would help to reduce walking back/forth.
- I really enjoy the fishing gameplay despite the bug, and it is definitely the stronger of the two minigames. With a great use of the theme btw.
- I would recommend adding more squash/stretch effect to the fish, with bubble particles, and maybe even some screen shake to add more juice. Also giving the player knockback when shooting would add a lot as well. Being able to hold down the mouse button to charge up shots that go farther would also be fun. The fish could get knocked back a little too before turning to meat.
- I encountered a weird lil bug where my screen went black because I was about to die, but just barely reached the surface in time, and the audio seemed to just shut off until I went back to the island which I assume is a different scene or something.
Great work guys! Hope you had fun, and stay tuned for more game jams!