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yo thanks for playing!

about dodging, it only gives you invincibility on the first few frames so u are still vulnerable in the remaining time. Some attacks are made so that blocking would more effective than dodging(for me parrying always feel more satisfying to do than dodging so i wanna encourage players to do that)

Yeah i agree that it made dodging kinda pointless to use, so i might try to make attacks where dodging would be more effective(something like unblockable attacks) if i update the game

I've also considered implementing ways for the player to regenerate hp in battle but I haven't rlly found a good solution when i was drafting without making the game too easy or making the game more complicated, maybe ill figure something out in the future