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A really interesting concept that make me desperately wish it had more meat on its bones. Floors that knocked you back down a floor or moved you up, maybe something with medpacks, safe floors that punish you for not stepping out, idk. Just something, the various pitches on the elevator voice made me genuinely interested in trying to tell them apart but it felt like the main thing to focus on at all times was just the color of the numbers. 

Still, I Survived.

Thank you! I actually had a much bigger version planned! The post jam version will have much larger floors that you actually explore and a bigger quest. I had to cut it down a lot for the jam- and ngl I almost didn't submit it because I lost motivation halfway through 😂. So this comment genuinely makes me want to go back and make the version I originally had in mind.