Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks! That’s actually exactly what I’m doing right now :D Adding new things, reworking systems and polishing everything first, and only once the new version is more or less finished I want to make a proper tutorial for that version.

Skirmish has already been reworked quite a lot too. You can now enable diplomacy there, similar to the campaign, and the whole diplomacy system has been expanded a lot. For example, you can ask an ally for reinforcements, but those units still remain theirs. You can ask for permission to pass through allied territory, and you can even offer to station your own units in an ally’s settlement to help defend it... and then maybe attack them later and take the settlement from the inside :D

For Skirmish, I also want you to be able to save custom scenarios you create and share them with friends. I’m planning to add some pre made scenarios with their own little stories too. And custom scenarios can have their own story text as well :D

I also reworked the save/load system because it was pretty broken in the jam build :D And I fixed the victory/defeat screens too. There were more issues there than I expected :D

And yes, I completely agree about more differentiation between unit types. In the jam build the special units were too weak and honestly didn’t make enough difference. I’ve already reworked them quite a lot, so they should feel much more meaningful now.

As for retreat - that’s one thing I wasn’t really planning to add, at least not yet. The game is built quite a lot around the idea that you simply send all units from a settlement and then... whatever happens to them, happens :D If I add retreat, then I could probably also start thinking about allowing players to send a specific number of units instead of always sending everything.

But I’ll definitely write it down and think about it :D

And the campaign is something I really want to expand properly. I already have quite a lot of ideas for it, but I’ll keep those to myself for now :D

(+1)

Wow !!! You are hyping me !

I understand for the retreat, I was asking myself about the send everything or nothing. It help to keep the game "simple" to use

Curious to see th eskirmish update, tbh I didn't play in skirmish because there was too much parameters, I want to be able to jump in a random or pre-setup environment.