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Clone Survivor's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #208 | 3.688 | 3.688 |
| Gameplay | #364 | 3.344 | 3.344 |
| Audio | #443 | 3.281 | 3.281 |
| Visuals | #552 | 3.562 | 3.562 |
| Overall | #593 | 3.203 | 3.203 |
| Theme | #1127 | 2.812 | 2.812 |
| Innovation | #1160 | 2.531 | 2.531 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You start in harmony with a million versions of yourself... suddenly every single face is hostile... but none so hostile as your own
What code and assets did you not make from scratch during the jam (if any)?
the dirt texture... the base figure (though all the clones were made in the jam), and the basic tiling and movement mechanics were prebuilt in KYLN.
How many people worked on the game?1
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Comments
Very solid survivors-like for a game jam! I think my only feedback would be that the background was a bit noisy (especially compared with the simpler/more solid outer walls) but otherwise I really enjoyed it :)
Hey! That's not fair! Why does the nuke destroy not only all the clones, but the blue orbs too? Now I can't collect enough to upgrade at all.
P.S. Great game though!)
Trust no one Danil... haha
(thanks a ton!!)