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Subway's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1682 | 1.809 | 3.000 |
| Visuals | #1806 | 1.658 | 2.750 |
| Overall | #2051 | 1.206 | 2.000 |
| Audio | #2059 | 0.905 | 1.500 |
| Theme | #2089 | 1.055 | 1.750 |
| Innovation | #2114 | 0.905 | 1.500 |
| Gameplay | #2116 | 0.905 | 1.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You cannot trust everyone.
What code and assets did you not make from scratch during the jam (if any)?
All from scratch
How many people worked on the game?3
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Comments
I love how the first thing I did when I first talked to the lady is to go to the exact station that she didn't want to go to lmao. Partners are temporary - game dev is forever. I'm glad you were able to get a lot of your friends to make a game together - I hope you all had a ton of fun making the game! I did a jam entry with my friend for school and it was hard coordinating with him on what we wanted to do for the game, so I respect that you all were able to work out the planning and actually submit something! Good luck with the rest of your jam - hope you all had fun!
I see that you weren't able to finish it, but even still the art was cool and being able to push around the people was fun. I'm not sure if there was much to do beyond just going to station A, but I did that and won so I'm happy :D