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How do you approach terrain (base terrain mesh) modeling / generation alongside your tool ?

(1 edit) (+1)

Hi! This assets pack was made with smaller scenes in mind, where you can use the set pieces and arrange them as you want, then build cliff/ mountains/ vegetation around it. However I am trying a procedural tool to create bigger base terrains as well - I’ll include it in the next update. 

I see, thanks for you answer ! I purchased the pack and I’m looking forward to the base terrain tool.