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Thanks Okasn! Happy you had fun! Thank you for the feedback as well. I intend on adding a couple of refinements to the player UI so that it adjusts its size and location based on the current shape/size of the player's feed.

Also, currently the cam detection does have infinite range. Or at least its range is equal to the camera's far view plane so if it can see you then it can detect you. There are still a couple issues with only detecting within the shape of the camera feed on screen and with losing accuracy after feed rebuilds. So, I am guessing somewhere in those inaccuracies is where the issue you are describing lies.

Thank you again!