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(1 edit) (+2)

 

No problem! I didn’t ask him what he used for the illustrations since I figured the concern was ultimately about AI use, not the software itself.

And yeah, about the jams, you’re right that I kind of cheated/wasn’t transparent enough, because I used GitHub Copilot to help me code, and my bro used AI in his drawing workflow, probably too much. To me, “no-ai” meant that the artistic stuff (like writing the original novel, drawing, even parts of the interface, etc.) didn’t rely on AI so much that it took away from the creativity. I think AI can be useful for coding, for example, and I’m okay with that since I don’t personally see it as artistic work. With art, I feel like it can contribute to destroying real artistic work and hurt the arts as a whole, and that’s something we should push back against. Though I do think an artist can use it for some things without the result being just a soulless generation. But yeah, that’s my own view, and it doesn’t change the jams rules or make the tag transparant.

Your previous comment has a lot of upvotes, so you’re definitely not the only one who's concerned by this. I’ll do my best to replace the illustrations with ones without any AI post-processing or anything, hopefully sometime this week or over the next month.

Sorry for the long reply, I thought i had to explain the whole situation. Thanks for the feedback!

(1 edit) (+3)

Alrighty, so now that you have confirmed that AI is indeed used in this project, could you please explain why it's still marked as containing "No Generative AI"?

(+1)

I'll remove the no-AI tags for now and add them back once I get the new illustrations. I don't fully agree, to be honest, but I understand your point, and I can see how this could be a concern for many players. So I guess I'm probably too close to the project and too subjective to rely solely on my own judgment here.

The reason I used those tags in the first place is that I created all the artistic and creative aspects of the project myself, without AI: I spent months writing the novel (over 60k words), weeks working on the game design, and months developing the art direction. I specifically asked my brother to draw the illustrations because I'm not good at drawing myself, and I didn't want to use AI-generated pseudo-art, especially for a project that means this much to me.

(4 edits) (+1)

Thank you. For future reference, the art style still looks AI-genned, and when people browse the "No AI" tag, they expect the project to be completely free of all generative AI. The muddy-looking background details and the yellowish tint are some of the typical hallmarks of AI-genned imagery.

(The project's still marked as having "No generative AI content", btw. Go into the Edit Game menu and look for the "AI generation disclosure" setting)