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(2 edits)

Time flew by with this one! Im not sure how fitting the music is, but it was energetic and kept my attention. Sometimes it was hard to tell what spaces were filled and which tile I was selecting, so a less cramped view might be nice (and also allow for more art for the synergies + upgrades)

The goblin army was mostly pushed off the screen, but what I saw of them was fine

Better feedback on the “boss effect checker” would be nice, I never cared about them until suddenly I had to! I didn’t understand the little yellow pips until half my base was destroyed.

Most of my late game was spent collecting coins and rerolling trash, I needed a few specific buildings and I just couldn’t get them. I really would’ve liked more farms.

But overall I had fun, the PvZ inspiration was welcome and I could see how the card mechanic added some strategy and luck to spending money.