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Major update: PANIC TOWER 48 v0.1.0-playtest.16 is now available!

Thank you very much to everyone who tested the previous version and sent feedback.

I have now released a major update based on the external playtest feedback I received.

Major improvements include:

  • Clearer first-play guidance and command flow
  • Improved character selection and evacuation controls
  • Clearer route, warning, hazard, and outcome feedback
  • Improved smoke, rescue, elevator, and fire-door information
  • Better character movement and positioning
  • Improved readability in large 48-floor scenarios
  • Improved HUD and forecast information
  • Better keyboard navigation and accessibility
  • Improved English and Japanese UI
  • Numerous fixes based directly on previous external QA feedback

The game can now be played directly in the browser, with no installation required. A Windows version is also available.

Play here: https://screenmateworks.itch.io/panic-tower-48

For a first test, I recommend the 8-floor scenario / Standard mode / about 10–15 minutes.

This time I am especially interested in:

  • Is it clear what to do as a first-time player?
  • What is interesting or fun to watch?
  • What is still confusing?
  • Does anything feel slow or repetitive?
  • Do your decisions visibly affect the outcome?
  • Is the game readable when the disaster becomes busy?
  • Would you play it again?

Previous testers are especially welcome to try the new version again, as I would love to know whether the problems you reported have actually improved.

New testers are very welcome too. Even a few sentences of honest feedback are useful.

Thank you!