Thanks! Definitely need to add music next time haha. For the theme, we did take "no one" very literally but we also did expand upon a world that has no tolerance for ONEs of any sort. We decided to separate the core game loop from that narrative however because we thought exposition would dampen the competitive game mode. But if you're curious about the lore of our world, we hid easter eggs on the main menu that better depict what is not as trustworthy as it seems.
