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(+1)

I shall :3

for a more serious comment on why I think it is broken: fundamentally, the item either is absurdly broken or immediately kills you. You have to average more than 8 on both Hours and Minutes to come out ahead, and when you come out ahead, you come out VERY ahead. After like 2 rounds, this becomes "I can no longer lose" and it just gets sillier from there. 
While I like the idea of having an item that combines your hours and minutes together, this specific approach scales WAY too strong compared to every other gear in the game. I don't think there is a downside you can give this that makes this effect balanced, I think the effect needs re-worked entirely.