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Really fun! The dialogue SFX are a little rough, but that’s not a big deal. The game design is really great! Kudos for managing to include all those combat mechanics! 

Parrying is sometimes a little tricky to pull off—I think it could use some visual or audio cues. Also, in the interface, I would have liked to see a health bar for the opponent.

I didn’t manage to beat the prince, but I’ll be back! :D