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(+1)

I've been playing builds of this since Toma was 1st releasing prototype builds on his Drive...since then, this old-school ASCII-style roguelike has evolved into a deceptively complex game filled with a vast array of systems and modes to get lost in.

If you're a fan of or miss games in the vein of Nethack or Mystery Dungeon, this is definitely worth checking out!

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Haha, thank you :) The new enemies and weapon types definitely felt like they elevated the game tactically to a level i am super happy with. Currently working on a mouse only accessibility mode, but that is... Tricky.