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Six new enchantments this deep into the game's life is bold from a balance standpoint — every new modifier interacts with the whole existing enchant pool, so the playtesting matrix on that alone must've been rough. Shipping a full new quest alongside it instead of just calling it a content patch shows this is still getting real dev attention, not just maintenance mode.

Thank you, and don’t forget all the new art! This update ended up being far too big and if I had known how things were going to come together I would have split it up =S