Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+4)

Respect for being upfront about the keyframe ID bug instead of quietly patching it around it — telling users they'll need to recreate keyframes after loading old pxo files is the kind of honest breaking-change note a lot of tools skip. The gradient tool and Aseprite export both feel like real workflow asks finally landing, not just filler features.

Thank you very much, really appreciate the kind words :)