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Pulling those early flare duels out of the demo instead of leaving the demo forked from the real progression is the right call even though it's a downgrade on paper, a demo that lies about pacing does more damage than one that's just shorter. Also respect for auto-converting SCM to Scrap instead of just wiping it during a currency rename, that's the kind of detail that's easy to skip when you're this deep into a pre-launch crunch.

Yeah, I was thinking about trying to get them added back but now I think it's probably okay as-is. There's still a ton of content available, especially for a demo, so it's not like I'm short-changing anyone