Pulling those early flare duels out of the demo instead of leaving the demo forked from the real progression is the right call even though it's a downgrade on paper, a demo that lies about pacing does more damage than one that's just shorter. Also respect for auto-converting SCM to Scrap instead of just wiping it during a currency rename, that's the kind of detail that's easy to skip when you're this deep into a pre-launch crunch.