Hey! I saw your post about looking for a small hobby game project and that you handle the full 3D pipeline — modeling, texturing, rigging, animation, and game-ready export.
I’m currently building a browser-based aquarium game called Bubbins 🐠. I already have the game concept, UI, website, and 2D fish designs, and I’m handling the Next.js side myself.
What I’m looking for now is someone who can help turn one of the Bubbins fish into a game-ready 3D character. I’d want to start very small with just one fish: model it, texture it, rig it, give it a few simple animations like idle swimming, turning, and feeding, then export it as GLB/GLTF so I can use it in the browser.
I saw that you’re open to hobby/free collaboration and small defined tasks, so I thought this could potentially be a good fit. I’m not looking for someone to build the whole game — just one fish first so we can see how well the style and workflow work together.
If you’re interested, I can send you the Bubbins fish design and the current aquarium/game UI.
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@playbubbins
Feel free to reach out