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(+1)

like others mentioned, this has such a cool tone to it and it's such a unique approach - reminds me of some older cd based games with irl visuals. The sound also lends perfectly to the unpleasant vibe of the story - admittedly though, I feel if you're planning on doing a visual novel in english, putting time into ensuring it translates well and is written legibly is critical - I wanted to care for the story, but found it hard to understand or take seriously. Think there's a lot of promise here if there was a pass on dialogue :)