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(2 edits) (+2)

Howdy, I'm Mysticchocos (or just Choco). It's been a minute since I've done a jam, but I'm here to give it a shot again.

Favorite genre is hard for me, but I have to go with beat em ups and hack and slashes for video games, and definitely stuff with collaborative storytelling implemented with a decent mechanical base for TTRPGS (think fabula or blades in the dark).

My goal, I know this sounds simple, but just making and releasing something. I have a hard time focusing sometimes on a project, especially when it gets to visual department and pdf making. I'm pushing myself to make a list of what needs to be done, and just do it in segments. I also want to take the time to improve my "playtesting" phase, as I feel some of my previous projects needed more time to cook.


Best wishes for everyone participating!
PS: I almost forgot to mention what I want to make. Well, I know I want to spin the formula up a bit, and have some ideas (day/night cycle, arranging rooms in a tower, making regular enemies have archetypes as well as the bigger enemies). As far as theming/dressing, I'm still thinking.

(+1)

Hey Choco! I’m so glad to see you here. I do hope you’re able to make something, SRDs are great for taking some of the mechanics pressure off so you can focus on the good stuff.

See where the system takes you and don’t get too overwhelmed. Do what you can, cause you can always save ideas for the next project.