Hey — I came across Nine Heavens and noticed how many cultivation concepts you’re already turning into actual game systems, from sects and realms to alchemy, talismans and spirit beasts.
I’m currently testing a small source-grounded Chinese cultural research service for game creators. I help separate historical/religious material, later folklore, modern xianxia convention, and original adaptation — mainly so creators can see where the source tradition ends and their own worldbuilding begins.
Your project felt like an interesting fit. If you’d ever like to see a short example, I’d be curious whether this kind of research would actually be useful to your development process.