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(+1)

Solid game loop! I got kidnapped at first because I didn't realize kidnappers could be running! I also didn't realize that moving my character left would auto-run. So that was pretty spooky when they got me so fast. Second time around I got home safe. I read your spoiler on a different comment, and I honestly totally missed the mom being gone overall, and the dumpster part. I love that there was a lot of character lore, I should have looked more closely at that end scene!
I thought the writing was really nice, it provided good contrast between the tense walk and warm/friendly characters. I think the experience succeeded with the theme and associated anxiety. The gameplay and level design reminded me of my own experiences walking in a city alone late at night, keeping an eye on my surroundings and noting where my exits (for the game, hiding spots) might be.

(+1)

I'm really glad we got someone with the running kidnapper. He was a somewhat late addition, but one we wanted to keep due to its surprise factor. He has a lower chance to spawn compared to the rest so it wouldn't become as annoying.

Thank you for playing!