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Thank you for playing our game!
Though I kinda don't understand where you are coming from with "unfortunately", because while using the base game of Minesweeper, the twist we came up with did change how the game behaves quite a bit.

(+1)

To clarify, I just meant that the core loop still relies on reading surrounding numbers (liying or not) to deduce bombs, which stays very true to classic Minesweeper. Your twists with the timer and number values are definitely cool additions, I was just personally hoping for mechanics that completely reframe how you solve the grid.