It's a little all over the place, but I like specific aspects. The character art is all good, the yaoi is all good, the music is good, but everything kind of feels a little disparate.
The enemies and player character feel like two different styles (not that mixed styles cant work but dosen't here), the writing dosen't really come around to serving a greater purpose than to just egg on the player, the movement is very stiff and hitboxes are unclear.
There's cool stuff here, but things just need a tighter bow. Also theres nothing wrong with a short experience (this is a game jam after all) but if it's going to be that short then things should change rapidly to compensate with the pacing. Think of the overarching experience the player will have.
Overall good job, just needs that little bit of polish to make it a really memorable experience.
(The first menu lie was cute, I think it set expectations well huehue)