A classic mystery game where you have to string together clues and get to the bottom of the truth? Yeah, I'm SOLD.
The controls were simple and surprisingly smooth; the visuals were well thought out, the map felt lived-in, and the story was well thought out.
Now, for the feedback side of things: I initially played in the browser but noticed my mouse sometimes got locked into character movement during choices, so I eventually switched to the download version. In the download version, the issue wouldn't pop up, but my cursor would never disappear and kinda just freeroamed, but it didn't take away from the experience. The sound bite you used for the wrong choices being selected was definitely...interesting, but it did give me a good laugh the first time I heard it.
I was able to guess who the killer was from the first two examinations, before reading the diary entries, but I love how much thought and creativity went into the storyline. Do I wish there was more uncertainty and tension buildup? Yes, but honestly...for one person having to build the storyline, the map, the code, and certain assets? You did really well, and I'm left curious to see what you would've been able to build had you had more than a week.
Great job, and I hope to see more games from you in the future :D