The visuals and the atmosphere were peaceful and calming, the art style was so cute and really well executed, and the sound design was satisfying and extremely smooth.
Theme-wise, it did align, but it didn't feel like there was any detrimental consequence of taking a bad deal, so the goal of having enough money by the end of the week never felt as stressful as I was assuming it would be from reading the description
Nonetheless, it was a cozy game that I could see myself easily spending hours on if it were released as a full version with different levels, shop upgrades, and more difficult customers with specific traits and quirks.
Good job to everyone who worked on it!