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A jam submission

LybonrechView game page

Stop the reactor meltdown, but beware of your keyboard
Submitted by Eerohne — 3 hours, 31 minutes before the deadline
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Lybonrech's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#12412.4623.333
Gameplay#12612.3393.167
Innovation#13772.2163.000
Theme#14362.3393.167
Overall#14462.1952.972
Audio#14471.9692.667
Visuals#17041.8462.500

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Do not trust your only ally: your keyboard

What code and assets did you not make from scratch during the jam (if any)?
We did not make the sounds. The art and code is made by us.

How many people worked on the game?
3

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Comments

Submitted

Before this I didn't know I liked typing games. It is a fantastic way to implement the theme and making the player focused.

Submitted

Nice game, I really like the typing sound. I think there probably needs a notification of some sort when the keyboard is scrambled

Submitted

I liked it this game. Cool concept. Turning my keyboard against me. 😅 At first wasn't quite sure how to win the game, thought it was impossible then I read the description and understood, the letters became inverted which was pretty cool. Good job. 

Submitted(+2)

I'm a little biased because I really like typing games, but I really liked the concept behind this game! The idea is super cool and I enjoyed playing it. The game has pretty minimal visuals and audio, but they're still cohesive and fits the general vibe of the game.  

I still have some criticisms though. The game ramps up in difficulty really quickly though with 2 pairs of swapped letters, and I think that difficulty felt unfair because it's hard to tell which 2 letters were swapped at a glance. I think that if the different pairs of letters were diferent colors, it would feel a little less frustrating. 

Good work, and good luck on your guys' future projects!

Developer

Thank you for the feedback. I do agree that the difficulty is pretty steep. We unfortunately lacked the time to fine-tune it :(