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(2 edits)

I can provide a low ink version as well. With just the words (and all white), no card backs. I'll make those tonight to put up.

Edit: Done, a low ink option is now available.

Fantastic!  Thanks Gregg.  I’ll print those and play a few sessions over the weekend.

(+2)

When I started playing, I was concerned that having all the Dungeon Abilities active would make the game too hard at the beginning. However, with the rate at which I accumulated experience, I was able to unlock Hunter Abilities relatively quickly.  I made it to the Decromancer six times before defeating it.  To me, you've just about hit the balance of challenge vs growth perfectly.  I found that progression felt a little too quick, so instead of having Mastery active from the start, I made it a 5 experience unlock ability.  That felt like an achievable first accomplishment and made the first round a little more challenging, but not overly so.  I am absolutely a fan of this game and look forward to future iterations.