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I'm quite unfamiliar with this genre of games, but I still found it entertaining! It feels very professionally made. Not to mention: it runs entirely in the browser AND has proper controller support!

Is the battle system intuitive to understand? Is it fun? Too difficult or easy?

It's intuitive, but it wasn't super clear how the "beat" mechanic was affecting the battle.

Is the story compelling? Are there any objectionable or clunky moments?

Story was solid. For me personally, I was slightly confused at who Matsumoto was in the beginning. However, I understand the decision to reveal it over time.

Is the music enjoyable? Does it fit the tone of the game?

It fits and it has a fitting Oriental instrumentation. Some sound effects were noticeably louder than the others.

Are the sprites well made? Does anything stand out as needing to be changed? 

Really well made. Also nice color palette work

Thanks for playing! This is very encouraging!

Regarding the Beat issue, that was an error on my part with a recent update. I rebalanced certain enemy skills which ended up altering the tutorial, causing the fight to end before Beat can be explained properly. That will be fixed in future builds, but the basic gist is that every skill has a finisher effect that triggers when you meet its Beat threshold. Hopefully when the tutorial is updated, there will be less confusion on that front.

Thank you again for playing, I'm glad you enjoyed it!