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Fake Body: Roba craneos bonaparte's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #822 | 2.882 | 2.882 |
| Theme | #987 | 2.971 | 2.971 |
| Gameplay | #1148 | 2.471 | 2.471 |
| Overall | #1225 | 2.534 | 2.534 |
| Audio | #1239 | 2.324 | 2.324 |
| Enjoyment | #1337 | 2.294 | 2.294 |
| Visuals | #1452 | 2.265 | 2.265 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Unpredictable Enemies: Dead bodies look harmless, but you never know when one will awaken as a zombie and attack.
Unreliable Tools: You can buy tools to inspect the corpses. You can never fully trust your gear feel safe.
A Greedy Merchant: Even the shopkeeper takes advantage of you, constantly hiking up item prices and forcing you to pay just to move on to the next graveyard.
What code and assets did you not make from scratch during the jam (if any)?
Audio / Sound Effects: Royalty-free music and sound effects obtained from Pixabay (except for the main menu soundtrack, which I composed myself).
Packages: Standard Unity TextMeshPro package for Ui fonts/text.
Code & Art: All game code, mechanics, and 2D art assets were created completely from scratch during the event
How many people worked on the game?1
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Comments
Cool game. I was a little confused, a tutorial might be helpful. Good job! :)
Cool game! At first I didn't quite understand what I had to do, but once I did, I liked it.