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(+1)

This game is rad. Only had two issues - 1) For some reason after my first battle was inventory was basically reset from all the stuff I got into the town.

  1. The levels are super huge. Like, almost too big. There’s a lot of nothing in between cool spots and hidden paths and jumps. A lot of houses I kind of wanted to be something was nothing. Which is cool for a WIP game I just wished there was more to find.

I love the parkour exploration and the combat is cool. I like the monster battler aspect of it too. Portrait art is really unique.

The sprite art is charming too, although I’m also wondering what’s with the claw guys, lol.

(+1)

Thank you so for playing!

About the Inventory reset, did you mean that there was a bug with the inventory that removed your items, or was it that the first battles used up your resources? 

If it was a bug could you go into more detail and also tell me if you played the Windows or Linux version? I've tested more on Windows so if it is a Linux bug it may have been missed.

The levels are a bit too big right now, I've been trying to improve that by adding some more paths between areas to make navigation easier, truncating some parts of the maps, add adding more things to find.

I hope you try out the game again when I have a new demo!
-K012

(+1)

It was a bug with the inventory that removed my items. Windows version. My screen refresh is 144Hz so I dunno if that matters.

But yeah I’ll be sure to follow development!