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The Madmans Room's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #123 | 3.677 | 3.677 |
| Audio | #153 | 3.645 | 3.645 |
| Overall | #168 | 3.661 | 3.661 |
| Visuals | #174 | 4.161 | 4.161 |
| Enjoyment | #226 | 3.645 | 3.645 |
| Innovation | #267 | 3.419 | 3.419 |
| Theme | #609 | 3.419 | 3.419 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game is built around the idea of “Trust No One.” You investigate the disappearance of a local madman obsessed with conspiracy theories, slowly uncovering evidence that suggests he may have been right all along. The player is forced to question what is paranoia, what is real, and who can actually be trusted.
What code and assets did you not make from scratch during the jam (if any)?
We reused some of our own pre-existing systems and assets from previous projects, including the main menu and settings, the Player Controller, the Player Interaction System, and a small selection of 3D models and sound effects.
All reused assets were originally created by our team.
How many people worked on the game?3
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Comments
I enjoyed this puzzle game!
The environment was very envolving and made feel an added tension. I would recommend setting a small puzzle tutorial, what about you go to the house first with smaller tutorial rooms until you find the hidden one behind a crack.
Really well put together game, all the puzzles were fun and made me feel good about myself - which I guess is the important bit in these kinds of games, the satisfaction of figuring things out and making the player feel smart :D.
I also liked the different game references ;)
Good job!
All the puzzles are so clever, and I had a lot of fun figuring them out! The visuals and music are also nice too and the game is overall very polished. Can't wait to see the full game!
Thank you so much!!!
We really appreciate this kind of comment, I hope you follow our work in the future, we have so much we want to accomplish.
I'll sure keep an eye on your team's work too :)
· Umbra ·
The game has quite nice graphics and atmosphere, but the puzzles are quite challenging; without a guide on YouTube, I wouldn’t have been able to solve many of them.
Thanks for the feedback, we are working on the difficulty of the puzzles!
· Umbra ·