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not over just yet! but the story behind mine is kinda interesting! it originally came from the idea that 3 is balance (I was watching rings of power that night before getting the theme) then it evoloved to thinking, that superstition is a powerful ally in a video game, keep in mind that I could never figure out how to change a character's sprite during text, so it never actually worked, but either way, that is how it started.

after that I grew on the idea, gave it an art style, a name, built the engine (not very efficient, but for a game jam, what do you expect?) that kinda stuff, then I moved into the story of the game, designed some cases and whatnot, updated and patched some stuff here and there, so on.

then finally, I released the game, but continued frantically rushing to work on it as the days went by, pretty much working until the last second.

that is what the current project is at, but as soon as the jam ends, I'll update the game with some bugfixing and other such things. 

if you enjoyed the sound of that, here's the link! https://no-boxes.itch.io/spira

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Hey! I rated your game and I really like it. Can't wait to see the post jam updates. Good job! :)