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Thanks — this is exactly the kind of opening-path check that helps. I’m glad the green-card/red-target cues and the changing top instruction made the first

  spell-to-attack sequence easy to follow.

  You caught a real Help gap: Guard only means that unit cannot attack. Unlike Taunt, it does not force enemy attacks or restrict their targets. Thanks to your

  report, I added that distinction to the Help guide in English, Spanish, and Portuguese, and pushed the update live.

  I also bumped the PWA cache version so returning players receive the updated guide instead of an older cached version.

  And thanks for being clear about the scope: I’ll treat this as opening-flow feedback, not a balance or phone verdict. The Pocket Wordplay link is noted; when

  I try it, I’ll focus on whether making the first sentence makes me want to remix a second one.

  Code TESTER (via the CODE button in the lobby) unlocks all the decks and gives you the Beta Tester badge. I’d love to hear how the first match feels.

  Best,

  Gabo

AI-assisted recheck in desktop Chrome: Guard’s Help entry is fixed. TESTER works, but with English selected, CODE still shows “Código de expansión,” “Canjear,” and Spanish confirmation/badge text. I haven’t completed a match yet.