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A jam submission

Botanic JamView game page

Fight increasingly harder,mutated versions of vegetables using shovels to progress!
Submitted by Stinkerse — 2 days, 5 hours before the deadline
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Botanic Jam's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#53.4553.455
Special Object Implementation#63.7273.727
Overall#83.3333.333
Audio#83.0003.000
Polish#113.0913.091
Theme Implementation#113.6363.636
Visuals#163.0913.091

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Theme Implementation
you plant seeds,which is,afaik,botany

Special Object addition
shovels are weapons

What tools and 3rd party assets did you use?
5 soundtrack tracks: OpenGameArt, all CC0/public domain.
Sound effects: Kenney and OpenGameArt CC0 packs.

How did you use generative AI?
code,icon set

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Comments

Submitted

sounds like a cool idea! i loved beating up brainrot vegetables… maybe the combat could use a bit more variety, though

Submitted

Very fun. Wish you could exit out the boss fight, i forgot to upgrade anything and was getting 2 shot.

Submitted

A bit too easy :) But then the boss was quite hard because I didn't feel the need to buy upgrades and couldn't come back to fix the problem :D

Submitted

Pretty good, you should consider expanding on the idea into a roblox game, I would see people enjoying farming and killing plants with friends

Developer

Not really familiar with Roblox dev but heard it's easy,I might try since I have like all the stuff needed basically

Submitted(+1)

This was a lot of fun. The seeds could have been a bit cheaper, but I liked that they all had unique attacks and the Boss fight was fun.

Developer

If I may ask,how long did it take for you to beat the game?

Submitted

I'm not 100% sure but probably like 10 minutes.

Submitted

I managed to buy almost everything with potatoes. Then I switched to watermelons. Carrots and grapes didn’t really click for me, though maybe I just didn’t find the right approach to them.

Grinding coins was pretty boring, actually — possibly because potatoes turned out to be so convenient that I didn’t feel like trying anything else.

The boss took some running around. Sometimes I couldn’t keep up with reading the attacks — with the circular spikes, you have to guess from the visible part of the circle in front of you, and the circles on the ground are barely noticeable. That said, I don’t think I ever actually got hit by them. The radial spikes, on the other hand, were quite hard to dodge.

Developer

so i should lower potato income while i still can i guess? or do i keep as is

Submitted (1 edit)

That depends on what you were going for. My read was that if the economy is meant to push the player into fighting different opponents, then potatoes being convenient enough to skip everything else works against that. But I wasn’t sure that was the plan, so I just described my experience rather than how it’s supposed to work.

P.S. Also, I’m not sure it’s a safe quick fix — cutting potato income might make the early game harder.

Developer

its a jam so i made the game to be played fast,no real economy(well,i put a bit of thought,so no "no real economy"). you beat the game way faster if you buy better plants,you just went with the easier but longer way i guess

Submitted

Makes sense for a jam. I did try them all — carrots and grapes just didn’t click for me, so I skipped them since I could.