it’s a good game, really makes you think
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Hex Bloom's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Polish | #6 | 3.769 | 3.769 |
| Theme Implementation | #9 | 3.692 | 3.692 |
| Overall | #10 | 3.231 | 3.231 |
| Gameplay | #11 | 3.231 | 3.231 |
| Visuals | #13 | 3.308 | 3.308 |
| Audio | #18 | 2.769 | 2.769 |
| Special Object Implementation | #30 | 2.615 | 2.615 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme Implementation
Abstract plants grow on a hex grid, and to move a plant to its next stage you have to transplant it — just like real nurseries do to develop root systems.
Special Object addition
The shovel is the core of the game — it's both the tool you spend to transplant plants and move tools, and the currency you earn from orders. When the shovels run out, the game is over. And if you find the secret plant, it's tied to shovels too.
What tools and 3rd party assets did you use?
Go, Ebitengine. All 3rd party assets are credited on the game page.
How did you use generative AI?
Code assistance






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