Artificer — Job Overview
The Artificer is a ranged setup-focused DPS job built around a heavy hand cannon, deployable bombs, battlefield control, and a mechanical Drone. Its strength comes from preparing the field, manipulating explosives, and creating strong burst windows rather than simply spamming attacks.
Powder Bomb — Lv1: Main damage bomb. Builds through C1 → C2 → C3 before exploding, and multiple bombs can overlap for heavy prepared burst.
Siege Round — Lv2: Powerful piercing hand-cannon shot. Travels in a straight line and can hit up to 4 enemies, with reduced damage after the first target.
Repulsor Shot — Lv4: Utility cannon shot that pushes enemies and moves bombs. Hitting a bomb increases its Charge, allowing clever repositioning and faster detonations.
Cryo Bomb — Lv6: Magical INT-scaling bomb focused on control. Its explosion creates a Frost Field that slows enemies, giving the Artificer an alternate elemental build path.
Corrosive Grenade — Lv8: Ground-targeted grenade that applies Corroded, causing enemies to take 10% increased damage from all sources for 10 sec.
Drone — Lv10: Permanent combat companion with its own command bar: Assist, Pause, Fetch, and Gravity Pulse. It can support fights automatically or be directly commanded to pull individual monsters or engage groups.
Detonate — Job Action: Instantly detonates your deployed bombs, letting you control exactly when your setup goes off.
Overall: Artificer is about setup, positioning, controlled burst, and battlefield manipulation, while still having strong ranged weapon attacks and an active companion.