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(2 edits)

It took me a bit to figure some stuff (I got confused by the tutorial, the actual gameplay is more straight forward). I know the BIG "FORWARD TIME" button is BIG for a reason, but it took me some experimentation to understand that we MUST forward time.

IMO some metaprogression and optoinal content layering could increase the overall replayability and keep players engaged for longer.

In case you want to turn it into a commercial game, check it out the Gameplay Map I made!


➡️Click the GIF or here to access the Gameplay Map

Good potential and nice execution!

(+1)

I'll make sure to check it out, thanks tor taking the time, that's so awesome!