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thanks for playing! though i do disagree that it has "way too many lines." in general, the game's render-to-word ratio is far below average. that's due, in part, to there being zero omniscient narration in the game and the fact that most renders have only one or two lines each (with many being purely visual). it's cool that you got the gist of the story, but most of the dialogue in this game is in service of its characters and their dynamics with each other more than anything (slice-of-life). skipping through dialogue because you were able to "basically" get most of the story probably does the characterizations a major disservice. it is a visual "novel" after all LOL