Hi! I’m Samuel, a game-focused artist interested in working on long-term projects like this.
I really like the consistency you’re aiming for with the characters, especially the isometric proportions, color treatment, and simple but expressive animation of your original reference. I understand that the goal isn’t simply to create good pixel art, but to make every new character feel like it belongs to the same game and matches that reference closely.
I’d be interested in working within those specific constraints: isometric style, consistent proportions, 7–8 frame idle animation, and GIF delivery. I’m also comfortable working from a strong visual reference and making adjustments until the style is consistent.
I’m interested in the long-term nature of the work as well, and the 12–20 characters per year sounds like a good sustainable workflow.
portfolio is currently not available
I’d be happy to create a small test/sample based on your reference if you’d like to see how closely I can match the style.