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Voyage Home's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #6 | 3.938 | 3.938 |
| Visuals / Art | #7 | 3.438 | 3.438 |
| Creativity / Innovation | #15 | 2.750 | 2.750 |
| Gameplay/Fun | #16 | 2.688 | 2.688 |
| Overall | #17 | 2.884 | 2.884 |
| Upliftment Factor | #20 | 2.688 | 2.688 |
| Music/Sfx | #34 | 2.375 | 2.375 |
| Smoothness / Polish | #34 | 2.312 | 2.312 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
how the game fits the uplifting theme?
You play as a young whale making his first migration alone after being separated from his mother, all to be reunited at his destination.
how the game fits the ocean theme?
You play as a young humpback whale in the Pacific Ocean, making the spring migration from Hawaii to Alaska.
please If you used any per-made assets or AI generated content credit them
No AI used
Can you vote for other entries during the voting period? How many?
Yes, voting for a handful should be no problem.
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Comments
Movement is wonky fits the Whale baby quirk.Plus visuals are very cute
Charming little game! Love the hand-drawn art style and cheerful little storyline :)
I reached the Walrus part on second level...
However, then I was stuck. I don't know why. The game hanged...
What I did? When you reach Walrus, first time I pressed F the message vanished...
Second time I pressed F, the game froze...
But I liked the overall art style. The hand drawn artwork looks great...
Sorry you ran into that issue. Yeah, that's a bug that I found the day after the jam submission ended, and happened due to my slapdash effort to slam the second level together in the last 20 minutes before the deadline, lol. Speaking to the Walrus clears an oil slick blocker on the west side of the level, which let you find your mom. But I forgot to add a check if the entity exists before deletion, so if you talk to him twice it sometimes tries to delete the (already deleted) blocker again, which causes the game to lock.
Thanks for the feedback! I'm glad you liked the art.
Very nice! I like the hand-drawn art, has kind of a storybook feel.
I don’t know if this was intentional, but if you spam the spacebar, you can build up a whole lot of velocity. Kind of un-whale-like, but oh so much fun to fool around with :)
Thank you! I’m glad you liked the art, I just got back into making digital art and I’ve been having so much fun drawing again.
I’m also glad you found how spammable space was. It was initially unintentional, I’d dropped the stamina cost of space for testing and forgot to change it back, but it ended up being more fun that way so I never got around to fixing it. Long term it’d probably be best somewhere in-between.
Cute story, the movement was fun and slightly unexpected felt like sliding on ice, art was spot on! I enjoyed it.
I loved the game. It's almost like Asteroids but with whales.
The art is spot on, the alignment with theme is perfect and music is excellent. Loved it!
"submitted 1 minute before the deadline" <== Oh, brother! You risked a lot! You know you can submit your Itch page without any content on it, right?
I think the web build is broken. Am planning to try the windows build later...Reloaded and it works!Good effort. Based on the description I assume you put a lot of effort into the setting and the narrative (worldbuilding). That is fantastic. One small problem is that the introduction feels like an exposition dump - a bit too much. I always recommend this GDC talk because it's excellent:
It seems the whale is moving in the opposite direction of the whirlpool which breaks the immersion a bit. It's also a minor issue.
I think I got stuck on the second map - moved in all the directions I could but I could not find that warlus.
I now know that I can submit before it's finished, lol. This was my first ever game jam, so it was very much a learning experience.
I completely agree that the introduction is very exposition heavy, and feels very heavy-handed. I'll check out the GDC talk, thanks for sharing and for the feedback!
Also on the second level there was supposed to be another character that would guide you to the walrus (and then the walrus was going to give you a quest to fetch something from the orca filled region in the southwest of the map) but I ran out of time. If you wanted to play it to the end, there's a little passage at the far right of the second level that you can swim through to to get to the very northeast corner of the map, that's where the Walrus is. Speaking to him will clear an oil-spill blocker for another passage on the left side of the map, which will take you to the end of the game.
Oh, congratulations on your first game - achievement unlocked! :D
Cool game really loved to play great work
Cute game! I was fun feeling like I was drifting around corners.
interesring game, but it's a bit monotonous
fun simple game, interesting idea
It's a great idea