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Love the concept (a fruit-fly-brain violin engine is such a creative brief!), but I wanted to flag a bug so it reaches more players: on my machine the embed stops at "INIT ERROR · Error creating WebGL context." and never gets past the black screen, so I couldn't reach the instrument. WebGL context creation can fail on some browsers/GPUs/headless setups — a Canvas2D or WebAudio-only fallback (or a clear "WebGL required" message with a link) would let folks like me actually hear it. Holding off on rating since I couldn't experience the core, but genuinely keen to try it if you get a fallback in — the idea is great.