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(+1)

Thanks a lot for trying our game!

It's quite interesting you hit a wall on the second/third level, it seems to align with our Demo analytics on Steam; a lot of people bounce off under 10min. I wonder if it's because they're blocked at the same spot and get frustrated. It looks like there's room to introduce simpler levels between the tutorial and this level so the player can familiarise themselves with the mechanics :)